User blog comment:KaharZamet/Reflecting on CWA: Why The Game Sucked/@comment-5293810-20150723161308

CWA certainly was a great game from the start, yet it allowed itself to decline in the subsequent years. You know that game was actually my first MMO game--I didn't know it at first until much later. Republic Defender was always my favourite mini game, yet I wished the Devs added in new levels before moving on to new contents. Sure world combat was fun, but afterwards it becomes boring. At any rate, if CWA could have listened, or if LucasArts approved of the Devss new ideas, then not only could it have surpassed TOR, but draw in more players. Say for example, customised clothing, new extensions, ship housing but Pub and Seps and the regular Phase II armour. It seems a long shot, and possibly ludicrous, but customising clone trooper armour. If those were introduced, I would have spent hours playing CWA. Still, it was sad to see it shut down. On the other hand, CWA created generic mini games like the matching holos, typing and even an online version of battleship.