Board Thread:Star Wars/@comment-5291020-20130922200342

Well since it seems like an interesting topic, let's give it a go, for those of you who don't know, Star Wars Galaxies (SWG) was a game created by SOE, the same people who created CWA. SWG was an MMO released way back in 2003, it had 3 expansions, and lasted until December of 2011, near the time when CWA got it's first combat zone. You could chose to be 10 species, Human, Twi'lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamarian, Bothan, Sullustan and Ithorian, There were many classed you could choose from, Jedi, Bounty Hunter, Smuggler, Commando, Spy, Officer, Medic, Entertainer, Trader, Trader was later divided into several classes, several minor classes, Pilot, Chronicler, and Politician. There were many things available for players, Mounts, some that could hold more than one player, Flying Mounts, X-Wings, Tie Fighters, etc. PvP, many combat areas. space combat, crafting custom items, extensive character creation, and much more, on the downside SWG suffered from many bugs and glitches, and didn't age very well, but still lasted and gave many Star Wars Fans, great memories.

Now CWA, I'm guessing all of you know about CWA, it is a game designed by SOE, like SWG, based on The Clone Wars animated series, it was released in 2010, and is still running to this day. CWA is an MMO where players could play mini games, buy gear to dress up as character from the show, and take part in Events, but starting out it lacked many things such as, combat areas, mounts, and it had a lot of bugs and glitches, this turned away a lot of people, but eventually CWA got a Combat Zone, and an AT-RT in December of 2011 a little after SWG shut down, this brought in a lot of players for some time, but eventually it died down and people got bored of it, SOE later added a Ryloth Combat Area, as a training ground for new players, but the overpowered endless flow of droids proved to be nothing more than an annoyance. Later a Battle Class System was introduced, along with couple other combat zones were introduced, Carlac, and Felucia, along with new styles of housing lots such as the Deluxe Ryloth Lot. Felucia was unique because with it's release, SOE increased the health of all Tier 2 Battle Classes from 10,000 to 25,000 and increased the damage of both player, and enemy attacks, but Felucia had a short run as people soon figured out how it's nearly impossible to take on enemies alone in that combat zone, and since now the number of players online is lower then ever, Felucia is a place people tend to avoid unless trying to get exclusive housing items and gear, now players prefer to return to Umbara or other combat zones with their new tier 2 attacks and overpower everything, including bosses. CWA has also introduced crafting, where players gain crafting items through combat and mini games, players can craft gear, housing items, and even entire houses, however it takes many supplies to craft anything to extreme, so crafting has been ditched by most CWA players. CWA also has a crate system, where you can get Cargo, Sith and Exile crates through Mini Games, Through crates you can get a lot of cool exclusive gear and homes, but in the long run it can cost a lot of Station Cash to get great items. So CWA is actually a pretty below average MMO for current day standards, it lacks extensive content, has bland repetitive updates that rarely fix the countless bugs and glitches the game suffers from, and with The Clone Wars TV Series over, the game is on it's last legs.

SWTOR, is like the previous 2, an MMO of course. SWTOR was released in December of 2011, and was created by BioWare. At first you had to pay for SWTOR, but it later became free to play until a certain point. It the was most expensive developed game until just recently GTA V came out. You can choose two sides, Republic or Sith, several classes, such as Trooper, Jedi, Smuggler, Sith, Bounty Hunter, Imperial Agent, Jedi and Sith have a choice of what kind. Species available are Human, Cyborg (human-based), Twi'lek or Zabrak, each class has their own Starship which is like their main base, or home. The game offers many companions, who provide you with special help, with certain things. The game is very extensive and well put together, it has many combat areas, many activities, space combat is average, gameplay is amazing, it really gives you a feeling like your character has meaning. I believe TOR will be well remembered in the future by anyone who plays it.

Summary: 

SWG

Plus Side: Down Side:
 * Large Virtual World, many planets to explore
 * Combat, PvP
 * Space Combat (Free Roam)
 * Extensive Character Customization
 * Mounts, Companions, ect.
 * Many Class Choices
 * Crafting
 * Events
 * Many Easter Eggs
 * Bugs, Glitches

CWA

Plus Side: Down Side: SWTOR
 * Combat, PvP
 * Battle Classes
 * Unique Housing Items, and other exclusives
 * Crafting
 * Events
 * Mini Games
 * Character Customization
 * Mounts, Companions
 * Bugs, Glitches
 * Bland, pointless items
 * Repetitive updates

Plus Side: Down Side:
 * Large Virtual World
 * Mounts, Companions
 * Unique Storyline, game progression
 * Combat, PvP
 * Space Combat (Predetermined)
 * Character Customization
 * Crafting
 * Unique Classes
 * Some minor bugs and glitches
 * Only Free to Play until certain point
 * After completing the game, it can get kind of boring

There you have it, SWG, CWA, or TOR which do you like most. o_o 